I have some explaining to do... Recently I made some changes which go against one of the core ideas behind my mod, but before you burn be on a stake and throw the mod into the lions pit, let me explain why.
"This mod started out as a 'Buildings Mod', with the objective to add more nice and useful buildings to the game"
That was the plan, yes, but as I added more and more stuff I started to run thin on things building have and do, their purpose became somewhat blurred. The problem is that with so many buildings, many of them were kinda empty, although they looked nice and all. And so because of this, I have removed some of them even though it kills me since I worked so hard on their textures.
The buildings that got removed are the University/Academy, Capitol, Council's Hut and High Temple (Lookouts and Asian Towers might also go). Their techs were moved to the Town Center, Church and Market, each accordingly to what they do. You might think it was a bad decision but just play and you'll see, everything is more accessible, more streamlined. I believe this decision was for the best and I wanted to do it for a long time.
Everything started back when I combined the House with the Livestock Pen for Europeans, I just want buildings to have multiple purposes if possible. Because in an intense, competitive game you sometimes don't have time to build everything and use everything the game has to offer, but if they are more accessible then things change.
And I am not the only one who believes this, the developers also did. When AoE3 came out it had all kind of buildings, each with a fixed purpose, but then the expansions reduced them. Warchiefs had combined Mills with Livestock Pens, and Barracks with Outposts. Asian Dynasties went even further and combined Artillery Foundries with Outposts, Mills with Plantations, Houses with Livestock Pens, Saloons with Churches, and even Barracks with Stables.
So you see, this is better for everyone and I hope that you agree. If not, please make sure to tell me what you think in the comments.
Now about update 5.5... Yes, it's coming and it will finally bring the new patcher into an installer so people won't have problems updating the mod anymore.
That's all folks, thank you and have fun!